Benchmark.js v2.1.2

A benchmarking library that supports high-resolution timers & returns statistically significant results.

var suite = new Benchmark.Suite;

// add tests
suite.add('RegExp#test', function() {
/o/.test('Hello World!');
})
.add('String#indexOf', function() {
'Hello World!'.indexOf('o') > -1;
})
.add('String#match', function() {
!!'Hello World!'.match(/o/);
})
// add listeners
.on('cycle', function(event) {
console.log(String(event.target));
})
.on('complete', function() {
console.log('Fastest is ' + this.filter('fastest').map('name'));
})
// run async
.run({ 'async': true });

Documentation

Download

Installation

Benchmark.js’ only hard dependency is lodash. Include platform.js to populate Benchmark.platform.

In a browser:

<script src="lodash.js"></script>
<script src="platform.js"></script>
<script src="benchmark.js"></script>

Using npm:

$ {sudo -H} npm i -g npm
$ npm i --save benchmark

In Node.js:

var Benchmark = require('benchmark');

Optionally, use the microtime module for Node.js by Wade Simmons:

$ npm i --save microtime

Support

Tested in Chrome 46-47, Firefox 42-43, IE 9-11, Edge 13, Safari 8-9, Node.js 0.10.x, 0.12.x, 4.x, & 5.x, & PhantomJS 1.9.8.

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